Just testing
Published on November 15, 2007 By KzintiPatriarch In Metaverse

You have dared to enter the lair of the most ferocious predators in the galaxy!

It is the ulitmate destiny of the Kzinti to conquer the other civilizations of the galaxy, subjugate and enslave any who may prove useful to us, and devour the rest. The Fanged God has ordained that this is how it will be.

In just 26 octals of days (7 months or so...Kzinti count in base 8), the Kzinti Empire rose from obscurity, to #1 on the Metaverse. With the blessings of the Fanged God, we have remained dominant for 100s more octals of days since that auspicious day.  We leapt past the other empires, and our mighty domain now encompasses over 32 million more light years than the second most powerful empire.  The most recent Galactic Map data shows that we have subjugated over 45% of the galaxy.  Many warriors from the old and dying empires have joined us, to avoid being eaten along with the rest.  We hunger to establish indefinite supremacy over all the inferior sentient species...

We have also been #1 on the AltMeta for over 3 years running. The Empire grows more powerful with each passing day as new conquests are won, and more warriors join us in our inevitable rise to rule the galaxy!

The Kzinti are a species of bipedal space-faring feline predators, who love nothing more than conquest and battle. Created by sci-fi writer Larry Niven, the Kzinti have had many stories written about them, most notably in the Man-Kzin Wars series of books. They have also shown up in the Star Trek universe, and a number of other realities.

 

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"Kzinti flesh has a very strong and pungent taste. The weak among us are devoured by their litter-mates within a few moons of birthing. Only the swiftest and most ferocious of us survive to their first naming-day. Those not fit to survive will never live to perpetuate their inferior bloodlines. This is the natural law of the galaxy." - Kzinti Warrior

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"The meaning of life is the hot blood of your prey on your tongue, the meat that rends beneath your teeth, the corpse of your enemy left in the sun for the carrion eaters to finish, your defeated foe groveling in submission before you. That is what life is. We are the Kzinti, and we stronger, swifter, wiser, and more ferocious than any other race ever was or will be." - Kzinti philosopher

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If your claws can grasp it, then it is rightfully yours. - Kzinti proverb

A salute to all those heroic t'kzintar who have made this empire a resounding success. Our conquests continue and the galaxy will never know peace!

Join the Kzinti in our quest for galactic dominance, or become our prey…

Click here to join the Kzinti Empire!

Click here to visit our forums at the Galactic Core

Click here to download the Kzinti ship and race mod from the Library

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Sentient species taste better...


Comments (Page 7)
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on Jan 06, 2008
Excellent post KP!

Chinese food? I'd rather taste some Orca. Sentient species DO taste better.
on Jan 06, 2008
Excellent post KP!

Chinese food? I'd rather taste some Orca. Sentient species DO taste better.


Thanks I dont think too many people outside the Empire pay attention to the little things I've written, but I know that some people enjoy them.

Seafood yes, I can already taste it... I see you submitted your highest-scoring game yet today. Nice boost boost for your character and the Empire!   

I finished one small-ish game today, and I have a couple others I'm working on. One I'm almost finished with should be around 75k, and with another I hope to to beat my personal record of 152k. But for now, Im done for the day. *grumbles something about Monday mornings & going back to work*

Kzinti empire2.JPG Sentient species taste better...
on Jan 07, 2008
Ah Mondays. I was thinking last night about my days playing Civs 1-2 and MOO 1-2 back in college and grad school like some sort of crack addict, in some cases blowing off class and pulling all-nighters gaming. If I remember correctly, I think I actually broke up with a girlfriend because I decided that I'd rather be playing more Civ (I'm SURE there had to be other reasons... Right? Right????)

But those carefree gaming days are gone forever with the work-a-day world and family. Now, on to memos and spreadsheets! I will defeat them.
on Jan 07, 2008
Today we have three new warriors joining the Kzinti. Welcome to Jhart, PhadeDarken, and Trscroggs!

Ah Mondays. I was thinking last night about my days playing Civs 1-2 and MOO 1-2 back in college and grad school like some sort of crack addict, in some cases blowing off class and pulling all-nighters gaming. If I remember correctly, I think I actually broke up with a girlfriend because I decided that I'd rather be playing more Civ (I'm SURE there had to be other reasons... Right? Right????)

But those carefree gaming days are gone forever with the work-a-day world and family. Now, on to memos and spreadsheets! I will defeat them.


Haha...    Im sure you arent the first gamer to break up with a girlfriend so you could spend more time gaming! I've played all the Civs and MOOs, and for Civ at least, I must say they just keep getting better. The last MOO sucked in my opinion though. I wonder when the next Civ might come out? I remember in Civ1 I could conquer the entire world with just swarms of chariots. I still pull an all-night gaming session maybe every other week or so. My gf and I have just cats, no kids, so that helps.

Kzinti empire2.JPG Sentient species taste better...
on Jan 07, 2008
MOO3 totally, completely blew. Unplayable. Someone described it (very accurately in my view) as essentially accounting software, but much buggier. I'm still mad at the MOO3 devs who put out such a crappy product -- makes me appreciate Brad and Co. that much more.

That said, I am getting some use out of MOO3 -- I use some of the race pics for my custom races in DA. So it wasn't a complete waste of money!
on Jan 07, 2008
Sad too because Moo2 was one of the best space 3x (explore, exploit, conquer) strategies of all times. I have high hopes for a Moo4 or GalCiv3 but for right now I'm looking forward to the next expansion for GC2.
on Jan 08, 2008
One thing I thought MOO2 did better than GC2 was reminding you what race you're playing with. I don't mean that I'd forget what race I was playing during a game, but rather the screens with your empire's advisors (scientists, soldiers, spies) were your race, not some robot. Likewise, instead of symbols representing industry/science/food, you had little humans, alkirians, burlathi, etc. that you assigned to those areas. Just made the game feel more personal to me. MOO3 gave that up completely. Maybe they can figure out some way to do that in GC3, but I assume it would be a total bitch to implement it and still have the awesome range of customization that DA affords.
on Jan 08, 2008
Patriarch --
Congratulations on your latest victory! Hopefully you triumphed over edible adversaries and not those damn useless Yor... though I also hear the Korath are quite gamey.

I noticed that you’re posting wins in DA 1.6. Just curious, any reason you haven’t upgraded?
on Jan 08, 2008
That said, I am getting some use out of MOO3 -- I use some of the race pics for my custom races in DA. So it wasn't a complete waste of money!


It was very disapointing, but at least you're using it in some way, hehe...

Sad too because Moo2 was one of the best space 3x (explore, exploit, conquer) strategies of all times. I have high hopes for a Moo4 or GalCiv3 but for right now I'm looking forward to the next expansion for GC2.


It's 4x Vukasika: Explore, Expand, Exploit, Exterminate! But I liked MOO1 better than MOO2, I think mainly because it minimized the micromanagement of the game. Just a few sliders for each planet.

Patriarch --
Congratulations on your latest victory! Hopefully you triumphed over edible adversaries and not those damn useless Yor... though I also hear the Korath are quite gamey.

I noticed that you’re posting wins in DA 1.6. Just curious, any reason you haven’t upgraded?


Thanks...next up is my huge-map game I'm working on. Hopefully it will come in at around 150k. I havent updated my version because of the "habitable planet reduction" adjustment that they made in later updates of DA. There's a gigantically long thread somewhere about it, unless they deleted it, which I think Brad hinted that he might. Many many people were pissed off about it, some to the point of saying they were quitting the game. Brad ended up getting super-angry in that post too. Also, I havent started playing ToA because it isnt MV compatiable yet. I want to keep earning points for the Empire!

Yeah, having the Yor in the game is not nearly as good. Kzinti warriors get into battle frenzy and cant resist biting. Ends up with a lot of broken fangs on those damn robots!

Anybody play the X-Com series? The last one of that was even worse than the last MOO.

edit: Here is the link to the that thread I mentioned

https://forums.galciv2.com/?forumid=274&aid=165477

Kzinti empire2.JPG Sentient species taste better...
on Jan 08, 2008
Couldn't remember 3 or 4x perhaps was thinking of XXX. Yes X-com was a decent franchise indeed. Last one was miserable. They went the the well one time too many.
on Jan 10, 2008
Another great series wwhich ended with a horrible failure was Ultima. I started playing that all the way from Ultima II (on my Apple IIE!), but the last one was so buggy that it was totally unplayable. I think III through VI were the best incarnations of that game.

Kzinti empire2.JPG Sentient species taste better...
on Jan 11, 2008
I absolutely loved Ultima IV. I spent many, many, MANY hours playing it. I loved that the gaming environment seemed absolutely gigantic. You could literally sail around the world. Okay, yeah, the graphics (especially by today's standards) sucked, but what a rich game.
on Jan 11, 2008
I absolutely loved Ultima IV. I spent many, many, MANY hours playing it. I loved that the gaming environment seemed absolutely gigantic. You could literally sail around the world. Okay, yeah, the graphics (especially by today's standards) sucked, but what a rich game.


Yeah, the huge Ultima world was always one of the best aspects of those games. I think it was in Ultima III, you could sneak around the side of Lord British' castle inside the moat, commandeer a pirate ship, then sail on the moat back around the castle and bombard him with cannons. This is the only way I could figure out how to possibly kill him!    I think that the general trend in games today is to focus too much on the graphics and not enough on game-play and developing a rich in-depth game world. For example, with GalCiv2, I spend 99% of the game zoomed out to where everything is an icon, and only very rarely zoom in to take a look at the cool grpahics. Sometimes I watch the combat viewer too, but not very often. I dont find much enjoyment in watching virtually the same battle play out a couple hundred times over the course of a long war.

Kzinti empire2.JPG Sentient species taste better...
on Jan 13, 2008
I'm coming for you Slayer Churuff.....

Padishah Emperor
on Jan 13, 2008
You've got 22k to go to surpass him....going to take a good effort to do that. I play quick 50-60k games with him frequently. With Hraak-Riit, my 150k point game is 90% complete, so he will soon rise above you once again!

Kzinti empire2.JPG Sentient species taste better...
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