Just testing
Fast and furious victories!
Published on February 19, 2010 By KzintiPatriarch In Metaverse

Have you beaten the AIs before the first 12 months of the game have passed?  Post your score screenshot here to brag about your skill and magnificance!

 

Here are the current leaders in ZYW scores:

'Expert' ZYW - Gigantic Maps


1) KzintiPatriarch  - 331,100 points

2) Maiden666 - 301,000

3) Saint Mina - 201,250 points



'Classic' ZYW - Tiny Maps

1) MottiKhan - 56,700 points 

2) Scanian - 43,400 points

3) KzintiPatriarch & Magnumaniac  - 40,600 


Personal Bests (not in the top 3)

Saint Mina - 36,750 - tiny map

Maiden666 1,551,200 points - gigantic map; 251,650 points - tiny map   (not MV legal)

Mumblefatz - 1,218,000  (not MV legal)

 

This thread replaces the original Year Zero Club thread by Pndrev, which is no longer being updated.  Ask your questions about ZYWs here, and also look at the older thread for much excellent info.

I put people's names in colors corresponding to their empires, just for fun.

 

Sentient species taste better...


Comments (Page 2)
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on Mar 10, 2010

  Hey guys, I think the forum is busted. My posts are gone and I can't read anything past reply 3846 in your Empire thread KP.

  I wanted to tell you that I have been looking for "detected cheat codes". I thought it is was because of the patch but in Agt Smith (Maiden666)  around game 150 is "detected cheat codes" and the patche is v1.53 I also found one in Slayer-Churuff (KP) around game 64 and that patch was v1.80 and mine was patch v2.01. To find out if you have "detected cheat codes" look at your GP (games played) and see if it is the same as Wins and losses put together.  I think this happening after you post games and then it takes months to appear. Strange A? I was told that they don't know why it is happening and no way find what is causing it either.   There is my report for your own infomation.

on Mar 10, 2010

Allright, 2nd try. I shall quote Shakespeare General Chang (Star Trek 6) again:

"No peace in our time"

The above game was played in an all-abundant setup (except rare stars) against max AI, prolonged until 12/22nd/y0.  Map was superb concerning resources, held some 80 planets (could be more though...) and the score could have been even a bit better if just the AI's would be stronger. Their strength will be my strength.

As each turn is still netting ~10k score each turn I'm probably playing this out into y1 or y2, and make use of the second submit.

Thanks goes out to jacklv, KzintiPatriach, Sole Soul and MottiKhan for their help and inspiration - without them this would not have been possible.

on Mar 10, 2010

GmOOnii
  Hey guys, I think the forum is busted. My posts are gone and I can't read anything past reply 3846 in your Empire thread KP.

  I wanted to tell you that I have been looking for "detected cheat codes". I thought it is was because of the patch but in Agt Smith (Maiden666)  around game 150 is "detected cheat codes" and the patche is v1.53 I also found one in Slayer-Churuff (KP) around game 64 and that patch was v1.80 and mine was patch v2.01. To find out if you have "detected cheat codes" look at your GP (games played) and see if it is the same as Wins and losses put together.  I think this happening after you post games and then it takes months to appear. Strange A? I was told that they don't know why it is happening and no way find what is causing it either.   There is my report for your own infomation.

As Mumblefratz suggested in another thread it could be that the replier of 3846 used some bogus html which is now blocking the thread. I had this problem quite for a while now - however, using Firefox will solve it. The problem will delete itself once a newthread-page is started.

The one game I've submitted with a cheat-flag is actually a ZYW which was ended on 1st April. It was there immediately.... By that time I have been pretty new to the MV itself, strolled into the ZYW thread and found the idea to win ASAP really apalling. I knew vaguely that you shouldn't submit too early, but I never considered this to happen in the second ZYW I did, more so as it was DL back then. There's no way for me now to resubmit it, because back then I didn't knew how to save the game correctly....

But to come back to your problem... it might be that actually this did happen to you as well. You played a hell a lot of games lately, nearly throwing Agt. Smith out of #1 @ AltMeta. The point is that you played DA, and if your ARC went somehow bad then DA will warn you (not only one time but multiple times...) that the started game will be invalid. AFAIK the only exception when the game does proceed normally without warning is a too early submit, a game ended on 1st April or earlier.

You may know this all already, but let me just repeat this very clearly now for all new future players: The earliest end-date for a ZYW without a cheatflag is 8th April - one needs to be able to play on 8th April, finish the AI's off, and press "turn" to get into the victory screen. Ending anytime earlier will inevitably cause the cheater-flag (without warning).

As ARC is also a theme in ZYW's a note on using it in DreadLords: YOU CAN'T. Nothing is allowed, and if you do, the game will also be flagged without any warning popups or else. Even after 8th April, no warning will ever be made. The only change you can make AFAIK is to rename (in-game) your planet to another in-stock planet (e.g. instead of "New Iconia" you write "New Iconia II") which will give you a better (or worse, if you'd like) planet, which, however, never will have any bonus-tiles.

BTW GmOOnii, concerning your now-deleted post, I would find it pretty sad if you'd stop playing the MV, and I actually didn't want to cause that. I know you're struggling hard and doing very well, and don't let your limits take you down. What can I say.... If you look at the above table for the gigantic scores you'll find that the leading games were started, in fact, as all abundant swindle-games albeit with a hard focus on score in the early phases. A classic ZYW (which is focused on techscore and ended on 8th April by sporeing the enemy) cannot compete with these games... not with so less planets and just a few opponents. Because of the limits the game unchangeably brings upon the player, an ultimate score can only be played by taking the strength of the other AI's into account. That is, they are not really your enemies, because if you know how to handle them they are your friends bringing alot of presents to the party  

But still that is within limits, too. The 84k tiny game once was a very classical ZYW (against all AI's) ended in June and netting ~50k. That's pretty much all you can do, and it would translate to 130k in a gigantic all-rare setup. Still, even when being in debt, there are things you can do and maximising this until 12/22nd/y0 did bring me 84k on tiny's, or 224k in the gigantic map all-rare setup (a game that was played early January, but which has not been submitted *yet* as it is under a new character which will see some better scores before this one gets upped...)

What you can do about this is to change the setup of a game so that there will be more resources (AI's, planets etc) for you available, which will, if used wisely, directly translate into score. The 385k gigantic is such an example (though still a bit limited...) and another, not-yet submitted game (same reasons as above) which did break 110k in the tiny galaxy setup. It was a swindle game pretty much played out accordingly to MottiKhans "DethMumbler" or "ZYDeth" strategy, just that I pimped it fairly up with something I call "Negative Balance" strat - which is heavily exploitive of errors/glitches in the UI of DL/DA, and which enables a player to do *most* things when being deeply and irrevocably into the red (bc's...). Except doing a proper research... however, this is naturally the first thing you do in any game and then you can go and burn the babe!

BTW before I forget, I need to thank IztokBitenc as well, as one of his entries in the GalCiv2 WiKi did lead to the "NB" strat... as well as there is alot of usefull info to find there.

Nevertheless, all such games have something in common - alot of time and micromanagement is needed; and concerning your Adepta Sororitas MV Empire it is still better to play 30 classical ZYW's in time when I will not even have finished one big game...

Another thing is that you still can play this great game just for fun, as in a warfight or an alliance victory. And that way of gaming is still the most fun you can get from GalCiv2, at least, as long as it is still challenging I think. But, the point is that some of the above-mentioned strats give a player such a huge advantage that, even when all AI's would have one previous extra year of doing a colonial rush, or having 100.000bcs right on start, or 50 planets, whatever, they would inevitably just fall after 4-6 months - doesn't really matter. In fact, *vice versa* - my score would be beyond any measure if they would be in such a strong position.... And these tactics can also be used in any common game anytime (which then will be won, naturally) and I fear that this will make/render all games way too easy for the player, and the fun will be lost.

Therefore, I'm not going to lay-down any of my methods (or of the others that I know of...) here in this forum - but there currently are numerous (and even more to come.... ) detailed write-ups/walk-throughs of superscore-games (both fast and long ones...) in a protected forum at the KzintiEmpire-thread @ the GalacticCore [http://www.thegalacticcore.com]. Those who seek out to play for megascore can team-up and reach for good advice and friendly discussion.

on Mar 10, 2010

Oooh, now I remember.  It looks just as good the second time around.  Magnificent game Maiden.

on Mar 12, 2010

ut to come back to your problem... it might be that actually this did happen to you as well. You played a hell a lot of games lately, nearly throwing Agt. Smith out of #1 @ AltMeta. The point is that you played DA, and if your ARC went somehow bad then DA will warn you (not only one time but multiple times...) that the started game will be invalid. AFAIK the only exception when the game does proceed normally without warning is a too early submit, a game ended on 1st April or earlier.

 Well by my Monday   because I live in the future, (In Central time, I am 12 hours ahead) it will be your Sunday.  Oh I got a little side track, I hate to tell you this but I am not after Agt. Smith, I have my eye on something bigger, Fifth place by Mandate Apirl 17, 2010. (Any body wanta take bets (Incert Bird Icon here)) I did post (will repost later) a story but now it is gone telling about getting the vote to take out those big fishy things. We have got new weapon a ship that will replaced our aging spore ships but not in ZYW. I will post pictures later  somewhere.

   I have seen those warnigs in the past (I know why evil laughter in the background) and I have never finshed a game early because I have it down like clock work, you know 10 mintues, I even know my score before I am done (one lab 90,000 to 98,000). This cliche is between what we know.

  Any way nice write up and about my deleted post, I was happy it was gone so don't feel bad about it.

Therefore, I'm not going to lay-down any of my methods (or of the others that I know of...) here in this forum - but there currently are numerous (and even more to come.... ) detailed write-ups/walk-throughs of superscore-games (both fast and long ones...) in a protected forum at the KzintiEmpire-thread @ the GalacticCore [http://www.thegalacticcore.com]. Those who seek out to play for megascore can team-up and reach for good advice and friendly discussion.

 I don't have access to that knowledge or the knowledge of the PUB that was moved. I feel like our forefathers in 1700's, fighting against the Birtish for land, well you know the stroy. I will (like my other post) always be a underdog that bites , where the sun don't shine.

Edit: That was strange so the forums have been acting up?

We are looking for players to join to become aggressive Admirals to lead your fleets across the Galaxy!

AdeptaSoroitasBanner Empress Saint Mina of Ophelia VII of Order of the Bloody Rose of Orders Militant of Adepta Sororitas

on Mar 12, 2010

Maiden666

As each turn is still netting ~10k score each turn I'm probably playing this out into y1 or y2, and make use of the second submit.

Just in case somebody might wonder where my game is:

Interesting to see that even y1+2 together didn't net as many points as the single y0 did - although I had 5 times more ships fully upgraded....

Saint Mina is lucky today - the AltMeta doesn't take the 2nd submit into account. But the weekend isn't over yet....

on Mar 12, 2010

Too late

Saint Mina has First Place for a day or two but you can have back because I am after bigger fish, get it, fish, Fifth Place (incert fish icon)  No, I said "FISH"

 

We are looking for players to join to become aggressive Admirals to lead your fleets across the Galaxy!

AdeptaSoroitasBanner Empress Saint Mina of Ophelia VII of Order of the Bloody Rose of Orders Militant of Adepta Sororitas

on Mar 15, 2010

Here's a new way to play ZYW's - requires no more than 10X Control-N and can be played within 30mins, under any alignment   and having a typically all-rare setup.

Actually, the 2 scores are from a single game, where the lower was submitted classically on 8th April. But still there was some money left, so I prolonged another months to 8th May, successfully.

Too bad no exact end-date is shown by the MV, so we could distinguish between fast & long games - because those little ZYW's will never be able to compete against a galaxy setup with hundrets of planets.

Let's see what the next WE will bring score-wise. I wonder how high I can ultimately tweak them out while still maintaining a 30mins-per-game ratio. Finally I wonder where Agt. Smith is going once I submit 30 of these games ....

Paradoxically, the 2nd game, while being submitted ~15 mins later - still shows the same time as the first submit.

on Mar 16, 2010

Congrats on another innovation Maiden! 

Kzinti empire2.JPG Sentient species taste better...

on Mar 23, 2010

Agt. Smith has gone underground to study and know the ways of those who refuse to become one with the eternal darkness:

so far works, but still there is room for improvement. I need more power on the defensive systems.

on Mar 24, 2010

Agent Smith is both wise and skilled...we salute you!

Kzinti empire2.JPG Sentient species taste better...

on Mar 27, 2010

First time I've broken 200k in an all-rare setup, having only 3 planets at my disposal. The techscore was overhelming, and it could have been better just that I lacked tiles for labs...

This has only been possible because of Empress GmOOnii's "Special ARC" (Advanced Race Customization). In short, this game played against 4X the Dread Lords, who got some things much better than any Stock Race.

However, in the end, they all gladfully surrendered, still trembling in fear having to face the omnipotency of the Forces of Night which surrounds my every move 

on Mar 28, 2010

 Not Empress, Emperor GmOOnii look at the avartar, does that not look like Emperor to you, fool. We demand retribution, "Off with his head" as the they say and we want our seals back too.  Opps, did we say seals, Naa, we said squeals. We want our squeals back. That was close, they almost found out about the trade, stop tyipng, Oh Rats!

on Mar 28, 2010

Well....

https://forums.galciv2.com/user/2878953

Gender: Female

 

GmOOnii
. We demand retribution, "Off with his head" as the they say and we want our seals back too.


"The fear of loss is a path to the Dark Side... Death is a natural part of life... Attachment leads to jealosy, the Shadow of Greed that is..."

on Mar 28, 2010

Congrats Maiden!  And thanks to Gmooni for providing some helpful information.

Kzinti empire2.JPG Sentient species taste better...

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